- Increased natural SD for mage/druid/cleric. Increased damage for most offensive spells for

- ki punch damage increased to 500-700, ki cost lowered to 12, chance to succeed (not be dodged) increased

- decreased failure cooldown on crazed assault and blood fury to 1
- fixed bug where consecrate and desecrate were not damaging NPCs with level over 101
- fixed bug with how max players is calculated for who or count commands

- New system for choosing race, class and attributes added for new players.

News Archives

Immortal Bio

Immortal, Level: Rubicon, Coordinator

Nickname: ---

Immortal Duties: Bug Fixes, Code Updates & Additions, Apocalypse's Slave

Age: 26

Interests: House & Progressive Music, Arguing, Diversity, Swords

Hobbies: RPGs, Gaming, Mixed Martial Arts (Muay Thai/Brazilian Jujitsu), Software Development, Reverse Engineering, Cooking

Favorite Chain Quote: I love deadlines... especially the sound they make as they go whooshing by!

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