Welcome to Dark Castle MUD, a text-based online MUD (Multi-User-Dimension) set in a fantasy world.

On Dark Castle, players develop a character in order to slaughter monsters (and each other!), hoard wealth, complete quests, and to generally become the biggest badass on the block.

With over 100 all-original areas, Dark Castle MUD is a challenge to both new and experienced mudders alike.

Your ability will determine your fate!

News

22/Sep/2021
- 50% of the time attributes (str,dex,con,int,wis) will be randomized +1 or -1. Previously it occurred only 33% of the time.
- 31 additional affects on weapons will be randomized.
- randomization of values on objects is more random now instead of a bell curve like it was before.
- identify command will now show (base value +/- change) for all affects and damage dice for weapons.

19/Sep/2021
- Identify now shows type of damage a weapon does.
- Additional telnet IAC GAs (go-aheads) sent during login to speed up login for MUD clients.

16/Sep/2021
- New vote in progress. Type VOTE to see the question.

15/Sep/2021
- Added new optional "all" argument to use with area builders' MPPAUSE mobile
program command. Example: MPPAUSE all . This will cause all mobile
programs for a specific mobile to pause for that duration in seconds.
- Fixed bug with daypass affecting wrong zone.
- Fixed crash bug that was affecting port 6666.

News Archives

Welcome to Dark Castle

Some of Dark Castle's original features include:


Connect to Dark Castle MUD with telnet or a MUD client.
Host: dcastle.org
Port: 6969

There is a secondary copy of the MUD running on port 6666 for mostly just bots or multiplayers to play on. Most players are on port 6969.




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