News

22/May/2018
- Linode gave us free bandwidth and disk space upgrade.

20/Aug/2014
- Decreased lag to 1 round of combat if hitall skill fails.
- Hitall skill no longer makes you sit when you fail.
- Removed lag on locate object and identify spells.
- Randomized wands no longer have a random spell. Now only cost and total charges are randomized.
- Reciting a scroll of identify will no longer target equipped objects.

26/Jul/2014
- Fixed clan code so imms can't make a clan with an invalid number

15/Jul/2014
- Made changes to leaderboard and clan list to write port specific files for use on the website
- Desecrate spell should work now.

News Archives

The Classes of Dark Castle

Classes on Dark Castle are broken down into the fighting styles of Melee, Casting, Hybrid, and Ki

Melee classes mainly use weapons to kill their enemies. The Melee classes include the Warrior, Barbarian, and Thief.

Casting classes use magical means for offense and defense. As such, Mages, Clerics, and Druids have a big pool of mana with which to ward off their foes.

Hybrid classes use both physical and magical abilities to stand their ground in a fight. While each pillar is not as strong as their respective counterparts, the sum of both gives the Paladin, Anti-Paladin, and Ranger classes the ability to obliterate all opponents.

Ki classes channel their mental focus in order to enhance their physical dexterity. The Monk uses his Ki to turn his fists and feet into deadly weapons while the Bard uses Ki to aid in his singing and instrument playing, piercing the air with deadly sonic waves.



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