News

22/May/2018
- Linode gave us free bandwidth and disk space upgrade.

20/Aug/2014
- Decreased lag to 1 round of combat if hitall skill fails.
- Hitall skill no longer makes you sit when you fail.
- Removed lag on locate object and identify spells.
- Randomized wands no longer have a random spell. Now only cost and total charges are randomized.
- Reciting a scroll of identify will no longer target equipped objects.

26/Jul/2014
- Fixed clan code so imms can't make a clan with an invalid number

15/Jul/2014
- Made changes to leaderboard and clan list to write port specific files for use on the website
- Desecrate spell should work now.

News Archives

More Information About Clerics on Dark Castle

Clerics are the healers of wounds and maladies.
Their skills are very useful, if not integral, to
everyone. They are bringers of peace and curators
of mind and body.
 
Though they do not fare particularly well in melee
combat and do not possess a tremendous offensive
arsenal, their tremendous healing and defensive
powers make them capable of outlasting opponents
in a fierce battle of attrition.
 
Clerics can be of any alignment as the pantheon of
gods come in all varieties.  Be they
ZEALOT or RITUALIST, good or
evil, devout or deviant, clerics are one of the
most important classes in the realms.
 
Minimum Attribute Requirements:  15 Wis 
 
Clerics have the following ABILITY GROUPS and ABILITIES:
 
- Restoration (WIS, INT)         |  - Divinity (WIS, DEX)
Cure Light           - Level 1   |  Refresh        - Level 7
Cure Serious         - Level 10  |  Bless          - Level 8
Remove Poison        - Level 13  |  Create Water   - Level 9
Remove Blind         - Level 16  |  Create Food    - Level 9
Remove Curse         - Level 19  |  Word of Recall - Level 24
Cure Critical        - Level 20  |  Group Fly      - Level 27
Remove Paralysis     - Level 22  |  Heroes Feast   - Level 31
Heal                 - Level 28  |  Portal         - Level 38
Full Heal            - Level 40  |  Group Recall   - Level 47
 
- Augury (INT, DEX)              |  - Castigation (INT, STR)
Continual Light      - Level 4   |  Cause Light    - Level 2
Know Alignment       - Level 5   |  Cause Serious  - Level 11
Detect Poison        - Level 5   |  Dual Wield     - Level 15
Detect Magic         - Level 6   |  Cause Critical - Level 21
Detect Invisibility  - Level 12  |  Harm           - Level 29
Sense Life           - Level 17  |  Bludgeoning    - Level 30
Locate Object        - Level 23  |  Crushing       - Level 30
True Sight           - Level 39  |  Power Harm     - Level 41
                                 |  Flamestrike    - Level 46
 
- Intercession (WIS, CON)        |  - Theurgy (CON, STR)
Armor                - Level 3   |  Dispel Minor   - Level 14
Sanctuary            - Level 18  |  Animate Dead   - Level 25
Iridescent Aura      - Level 35  |  Dismiss Corpse - Level 26
Protection From Evil - Level 36  |  Dispel Evil    - Level 32
Protection From Good - Level 37  |  Dispel Good    - Level 33
Resist Magic         - Level 43  |  Dispel Magic   - Level 45
Resist Energy        - Level 44  |  Heal Spray     - Level 48
Group Sanctuary      - Level 49  |  
Divine Intervention  - Quest 50  |  
 
See help NEWBIE CLERIC for more detailed information about
playing this class.


Classes of Dark Castle
Mages, Rangers, Thieves, Monks, Barbarians, Paladins,
Warriors, Druids, Clerics, Anti-Paladins, Bards



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