- Increased natural SD for mage/druid/cleric. Increased damage for most offensive spells for

- ki punch damage increased to 500-700, ki cost lowered to 12, chance to succeed (not be dodged) increased

- decreased failure cooldown on crazed assault and blood fury to 1
- fixed bug where consecrate and desecrate were not damaging NPCs with level over 101
- fixed bug with how max players is calculated for who or count commands

- New system for choosing race, class and attributes added for new players.

News Archives

More Information About Elves on Dark Castle

Elves are very similar to Humans in appearance, with the exceptions
of being somewhat taller, slimmer, and having delicate features and
pointed ears.  They prefer to live out in the wilderness, but many
Elves have learned to adapt to the bustling cities of the world.
Elves are enlightened and dexterous beings, but are somewhat more
frail than Humans. In addition, they have a heightened resistance
to energy and magic, but are weaker against acid and poison.
   Minimum Requirements: 10 Dex, 10 Int
     Maximum Attributes: 24 Str, 27 Dex, 23 Con, 27 Int, 24 Wis
Race Creation Modifiers: -1 Str, +1 Dex, -1 Con, +1 Int
                         +1 Spell Mitigation
           Height Range: 85 to 102
           Weight Range: 176 to 215
Innate Ability:  Focus

Races of Dark Castle Denizens
Humans, Elves, Dwarves, Hobbits, Pixies, Gnomes, Ogres, Orcs, Trolls

About Us | Main | Privacy Policy | Contact Us | ©1992-2020 Dark Castle
This page is best viewed at resolutions of 1024X780 or higher with anything other than IE.