- Increased natural SD for mage/druid/cleric. Increased damage for most offensive spells for

- ki punch damage increased to 500-700, ki cost lowered to 12, chance to succeed (not be dodged) increased

- decreased failure cooldown on crazed assault and blood fury to 1
- fixed bug where consecrate and desecrate were not damaging NPCs with level over 101
- fixed bug with how max players is calculated for who or count commands

- New system for choosing race, class and attributes added for new players.

News Archives

More Information About Gnomes on Dark Castle

Gnomes are the close cousins of the slightly shorter hobbits, but
while hobbits are usually inclined towards the easy life, gnomes have
a long tradition of devoting their life to scholarship and scientific
study. The gnomes' cousins in other realms have often lacked wisdom.
This often resulted in much of their knowledge being used to create
inventions that had a tendency to backfire.  Many Dark Castle gnomes
however, have developed an acute moral compass, as well as a healthy
portion of common sense.
While not as strong or agile as some of the other races, gnomes are
renowned throughout the realms for the wise and intelligent natures.
In addition, they have a heightened resistance to acid and magic,
but are weaker against energy and poison.
   Minimum Requirements: 12 Wis
     Maximum Attributes: 22 Str, 22 Dex, 24 Con, 27 Int, 30 Wis
Race Creation Modifiers: -2 Str, -2 Dex, +3 Wis, +1 Int
                         +1 Spell Mitigation
           Height Range: 42 to 59
           Weight Range: 75 to 114
Innate Ability: Illusion

Races of Dark Castle Denizens
Humans, Elves, Dwarves, Hobbits, Pixies, Gnomes, Ogres, Orcs, Trolls

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