- Increased natural SD for mage/druid/cleric. Increased damage for most offensive spells for

- ki punch damage increased to 500-700, ki cost lowered to 12, chance to succeed (not be dodged) increased

- decreased failure cooldown on crazed assault and blood fury to 1
- fixed bug where consecrate and desecrate were not damaging NPCs with level over 101
- fixed bug with how max players is calculated for who or count commands

- New system for choosing race, class and attributes added for new players.

News Archives

More Information About Hobbits on Dark Castle

A Hobbit, or Halfling, is a child-like Human in appearance, yet
with adult features.  Some Hobbits have pointed ears, while others
have strangely-plump bellies, or excessively hairy shins and feet.
Nearly all Hobbits enjoy a good smoke, a big meal, and a good
prank or two.  Hobbits tend to live in fields and vales, or in
shallow underground homes called burrows.
Hobbits are wily and very agile by nature -- though not all follow
a roguish trade.  They are weaker and less sturdy than some other
races. In addition, they have a heightened resistance to fire and
poison, but are weaker against cold and magic.
   Minimum Requirements: 12 Dex
     Maximum Attributes: 22 Str, 30 Dex, 23 Con, 25 Int, 25 Wis
Race Creation Modifiers: -2 Str, +3 Dex, -1 Con
                         +2 Melee Mitigation
           Height Range: 24 to 41
           Weight Range: 35 to 74
Innate Ability:  Shadowslip

Races of Dark Castle Denizens
Humans, Elves, Dwarves, Hobbits, Pixies, Gnomes, Ogres, Orcs, Trolls

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