- Increased natural SD for mage/druid/cleric. Increased damage for most offensive spells for

- ki punch damage increased to 500-700, ki cost lowered to 12, chance to succeed (not be dodged) increased

- decreased failure cooldown on crazed assault and blood fury to 1
- fixed bug where consecrate and desecrate were not damaging NPCs with level over 101
- fixed bug with how max players is calculated for who or count commands

- New system for choosing race, class and attributes added for new players.

News Archives

More Information About Trolls on Dark Castle

Trolls are large bipedal carnivorous creatures that most other races
know to stay well away from.  While their seemingly slight green body
seems at first glance to be somewhat frail, Trolls are among the
hardiest creatures in the realms.
Like Ogres, Trolls are not the smartest bunch, however their
high strength and extreme hardiness more than make up for any mental
skills they may lack. In addition, they have a heightened resistance to
energy and poison, but are weaker against fire and acid.

Note:  Unlike other creatures of the realms, the primary stat loss for
       Trolls is dexterity (rather than constitution).  However, as with 
       all races and classes, they will face permanent deletion if *any*
       attribute goes low enough.
   Minimum Requirements: 12 Con
     Maximum Attributes: 28 Str, 25 Dex, 30 Con, 20 Int, 22 Wis
Race Creation Modifiers: +2 Str, +3 Con, -2 Wis, -3 Int
                         +2 Spell Mitigation
           Height Range: 109 to 126
           Weight Range: 226 to 265
Innate Ability: Regeneration

Races of Dark Castle Denizens
Humans, Elves, Dwarves, Hobbits, Pixies, Gnomes, Ogres, Orcs, Trolls

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