News

20/Aug/2014
- Decreased lag to 1 round of combat if hitall skill fails.
- Hitall skill no longer makes you sit when you fail.
- Removed lag on locate object and identify spells.
- Randomized wands no longer have a random spell. Now only cost and total charges are randomized.
- Reciting a scroll of identify will no longer target equipped objects.

26/Jul/2014
- Fixed clan code so imms can't make a clan with an invalid number

15/Jul/2014
- Made changes to leaderboard and clan list to write port specific files for use on the website
- Desecrate spell should work now.

08/Jul/2014
- Although we are not accepting donations for the 6969 port, traditional donations to
this port will be honored with a double plat bonus!
(Meaning, you will receive 2 platinum for every 1 cent of donation.) :)

News Archives

More Information About Trolls on Dark Castle

Trolls are large bipedal carnivorous creatures that most other races
know to stay well away from.  While their seemingly slight green body
seems at first glance to be somewhat frail, Trolls are among the
hardiest creatures in the realms.
  
Like Ogres, Trolls are not the smartest bunch, however their
high strength and extreme hardiness more than make up for any mental
skills they may lack. In addition, they have a heightened resistance to
energy and poison, but are weaker against fire and acid.

Note:  Unlike other creatures of the realms, the primary stat loss for
       Trolls is dexterity (rather than constitution).  However, as with 
       all races and classes, they will face permanent deletion if *any*
       attribute goes low enough.
 
   Minimum Requirements: 12 Con
     Maximum Attributes: 28 Str, 25 Dex, 30 Con, 20 Int, 22 Wis
Race Creation Modifiers: +2 Str, +3 Con, -2 Wis, -3 Int
                         +2 Spell Mitigation
           Height Range: 109 to 126
           Weight Range: 226 to 265
 
Innate Ability: Regeneration


Races of Dark Castle Denizens
Humans, Elves, Dwarves, Hobbits, Pixies, Gnomes, Ogres, Orcs, Trolls



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